Jake Week 3 Dev Log
Rocket Jumper (Placeholder title) » Devlog
Over the course of week three I refined the sound effect trigger based on feedback. Originally it would set the sound as active when the jump key is pressed. That caused some issues if there were some very fast jumps. It was changed to now that the sound rather than being set active, is component in the script that can be triggered when the jump function goes off. This stops any delay or cancellation effects.
Rocket Jumper (Placeholder title)
Rocket jump to the top
Status | In development |
Author | arsenicplayz |
Genre | Platformer |
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